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Fast Plane-Based Free-viewpoint Synthesis for Real-time Live Streaming., , , , and . VCIP, page 1-4. IEEE, (2018)Graph-Based Point Cloud Denoising Using Shape-Aware Consistency For Free-Viewpoint Video., , , , , and . ICASSP, page 4663-4667. IEEE, (2022)A Robust Billboard-based Free-viewpoint Video Synthesizing Algorithm for Sports Scenes., , , , , and . CoRR, (2019)SCP: Spherical-Coordinate-based Learned Point Cloud Compression., , , , , , and . CoRR, (2023)Fast camera self-calibration for synthesizing Free Viewpoint soccer Video., , , , , and . ICASSP, page 1612-1616. IEEE, (2017)Color Animated Full-parallax High-definition Computer-generated Hologram., , , and . SIGGRAPH Asia Posters, page 52:1-52:2. ACM, (2022)Graph-based Deep Learning Analysis and Instance Selection., , and . MMSP, page 1-6. IEEE, (2020)Fractional Motion Estimation for Point Cloud Compression., , , , and . DCC, page 369-378. IEEE, (2022)Toward Real-Time Delivery of Immersive Sports Content., , , , and . IEEE Multim., 25 (2): 61-70 (2018)Graph-Based Point Cloud Color Denoising with 3-Dimensional Patch-Based Similarity., , , , and . ICASSP, page 1-5. IEEE, (2023)