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Complexity and Algorithms for Exploiting Quantal Opponents in Large Two-Player Games., , , и . CoRR, (2020)Monte Carlo Continual Resolving for Online Strategy Computation in Imperfect Information Games., , и . CoRR, (2018)Fast Algorithms for Poker Require Modelling it as a Sequential Bayesian Game., , , , и . CoRR, (2021)Avast-CTU Public CAPE Dataset., , , , , , и . CoRR, (2022)Dinkelbach-Type Algorithm for Computing Quantal Stackelberg Equilibrium., , , и . IJCAI, стр. 246-253. ijcai.org, (2020)Scheduled for July 2020, Yokohama, Japan, postponed due to the Corona pandemic..DeepStack: Expert-Level Artificial Intelligence in No-Limit Poker., , , , , , , , , и . CoRR, (2017)Problems with the EFG formalism: a solution attempt using observations., и . CoRR, (2019)An Algorithm for Constructing and Solving Imperfect Recall Abstractions of Large Extensive-Form Games., , и . IJCAI, стр. 936-942. ijcai.org, (2017)Classification with Costly Features Using Deep Reinforcement Learning., , и . AAAI, стр. 3959-3966. AAAI Press, (2019)Double-oracle algorithm for computing an exact nash equilibrium in zero-sum extensive-form games., , , , и . AAMAS, стр. 335-342. IFAAMAS, (2013)