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A 3D simulator for intelligent environment experiments., , , и . SmartWorld/SCALCOM/UIC/ATC/CBDCom/IOP/SCI, стр. 1-4. IEEE, (2017)Focus: A Detective Game about Cognitive Distortions., , , , , , , , , и 13 other автор(ы). CHI PLAY, стр. 311-317. ACM, (2022)Towards an Adaptation Model for Smart Homes., , , и . ICOST, том 9677 из Lecture Notes in Computer Science, стр. 83-94. Springer, (2016)Modeling the behavior of persons with mild cognitive impairment or Alzheimer's for intelligent environment simulation., , , , , , и . User Model. User Adapt. Interact., 30 (5): 895-947 (2020)Exploring the Significance of Iterative Design: A Case Study of L'île Archéo., , , , , , и . CHI PLAY Companion, стр. 280-285. ACM, (2023)Modeling Human Activities Using Behaviour Trees in Smart Homes., , , и . PETRA, стр. 67-74. ACM, (2018)Adaptive gameplay for mobile gaming., , и . CIG, стр. 80-87. IEEE, (2017)AXO: A Video Game That Encourages Recycling to Preteens., , , , , , , , , и 12 other автор(ы). CHI PLAY, стр. 350-355. ACM, (2021)Adapting the Scrum Framework to the Needs of Virtual Teams of Game Developers with Multi-site Members., , , , и . ICSIM, стр. 19-25. ACM, (2022)The Virtual Environment for Rapid Prototyping of the Intelligent Environment., , , и . Sensors, 17 (11): 2562 (2017)