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Editorial: Simulating virtual humans and crowds for virtual reality., , и . Frontiers Virtual Real., (2022)Word Embeddings (Also) Encode Human Personality Stereotypes., , , и . *SEM@NAACL-HLT, стр. 205-211. Association for Computational Linguistics, (2019)Perception of Human Motion Similarity Based on Laban Movement Analysis.. SAP, стр. 8:1-8:7. ACM, (2021)Intelligent indexing, querying and reconstruction of crime scene photographs, , и . Proc. of TAINN2004, (2004)Psychological Parameters for Crowd Simulation: From Audiences to Mobs., , , и . IEEE Trans. Vis. Comput. Graph., 22 (9): 2145-2159 (2016)Authoring Multi-actor Behaviors in Crowds with Diverse Personalities., , , и . Modeling, Simulation and Visual Analysis of Crowds, том 11 из The International Series in Video Computing, Springer, (2013)Using real life incidents for creating realistic virtual crowds with data-driven emotion contagion., , и . Comput. Graph., (2018)Facial Emotion Recognition of Virtual Humans with Different Genders, Races, and Ages., и . SAP, стр. 4:1-4:10. ACM, (2022)From audiences to mobs: Crowd simulation with psychological factors (Kitlelerden güruhlara: Psikolojik faktörlerle kalabalık simülasyonu). İhsan Doğramacı Bilkent University, Turkey, (2010)PERFORM: Perceptual Approach for Adding OCEAN Personality to Human Motion Using Laban Movement Analysis., , , , и . ACM Trans. Graph., 36 (1): 6:1-6:16 (2017)