From post

Please choose a person to relate this publication to

To differ between persons with the same name, the academic degree and the title of an important publication will be displayed.

 

Другие публикации лиц с тем же именем

Game Analytics for Game User Research, Part 1: A Workshop Review and Case Study., , , и . IEEE Computer Graphics and Applications, 33 (2): 6-11 (2013)Introduction., , и . Game Analytics, Maximizing the Value of Player Data, Springer, (2013)PETEEI: A PET With Evolving Emotional Intelligence., , и . Agents, стр. 9-15. ACM, (1999)User studies: a strategy towards a successful industry-academic relationship., , , , , и . Future Play, стр. 134-142. ACM, (2010)A user-centric adaptive story architecture: borrowing from acting theories.. Advances in Computer Entertainment Technology, стр. 109-116. ACM, (2004)Exploring Improvisational Approaches to Social Knowledge Acquisition., , , и . AAMAS, стр. 1060-1068. International Foundation for Autonomous Agents and Multiagent Systems, (2019)DigitalBeing: An Ambient Intelligent Dance Space., и . FUZZ-IEEE, стр. 907-914. IEEE, (2006)Learning Generative Models of Social Interactions with Humans-in-the-Loop., , , , и . ICMLA, стр. 509-516. IEEE, (2018)Experiencing interactive narrative: A qualitative analysis of Façade., , и . Entertain. Comput., 4 (1): 39-52 (2013)miniPXI: Development and Validation of an Eleven-Item Measure of the Player Experience Inventory., , , , , , , , и . Proc. ACM Hum. Comput. Interact., 6 (CHI): 1-26 (2022)