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WorldCupinion: Experiences with an Android App

, , , and . Developments in Technologies for Human-Centric Mobile Computing and Applications, (2012)

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WorldCupinion: Experiences with an Android App, , , and . Developments in Technologies for Human-Centric Mobile Computing and Applications, (2012)WorldCupinion: Experiences with an android app for real-time opinion sharing during World Cup Soccer Games, , , , and . Research In The Large Wokshop, (2010)Real-time nonverbal opinion sharing through mobile phones during sports events, , , , , and . Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, page 307--310. ACM, (2011)Auggie: Encouraging Effortful Communication through Handcrafted Digital Experiences., , , , , , , , and . CoRR, (2022)Social Wormholes: Exploring Preferences and Opportunities for Distributed and Physically-Grounded Social Connections., , , , , , , , and . CoRR, (2023)Memento Player: Shared Multi-Perspective Playback of Volumetrically-Captured Moments in Augmented Reality., , , , , , and . CHI Extended Abstracts, page 205:1-205:9. ACM, (2023)Supporting Piggybacked Co-Located Leisure Activities via Augmented Reality., , , , , , , , , and 1 other author(s). CHI, page 788:1-788:15. ACM, (2023)What's Cooking? Olfactory Sensing Using Off-the-Shelf Components., , and . UIST (Adjunct Volume), page 1:1-1:3. ACM, (2022)Look where you're going: Visual interfaces for robot teleoperation., , and . RO-MAN, page 273-280. IEEE, (2016)A $3 gesture recognizer: simple gesture recognition for devices equipped with 3D acceleration sensors., and . IUI, page 341-344. ACM, (2010)