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Virtually old: Embodied perspective taking and the reduction of ageism under threat., , , и . Comput. Hum. Behav., (2016)Real-time classification of evoked emotions using facial feature tracking and physiological responses., , , , , , , и . Int. J. Hum. Comput. Stud., 66 (5): 303-317 (2008)Effects of facial similarity on user responses to embodied agents., , , и . ACM Trans. Comput. Hum. Interact., 17 (2): 7:1-7:27 (2010)Transformed Social Interaction: Decoupling Representation from Behavior and Form in Collaborative Virtual Environments., , , , и . Presence Teleoperators Virtual Environ., 13 (4): 428-441 (2004)Virtual Interpersonal Touch: Expressing and Recognizing Emotions Through Haptic Devices., , , , и . Human-Computer Interaction, 22 (3): 325-353 (2007)From 65 to 103, Older Adults Experience Virtual Reality Differently Depending on Their Age: Evidence from a Large-Scale Field Study in Nursing Homes and Assisted Living Facilities., , и . Cyberpsychology Behav. Soc. Netw., 26 (12): 886-895 (декабря 2023)Unintended consequences of spatial presence on learning in virtual reality., , и . Comput. Educ., (2022)A meta-analysis of the impact of the inclusion and realism of human-like faces on user experiences in interfaces., , и . CHI, стр. 1-10. ACM, (2007)The embodiment of sexualized virtual selves: The Proteus effect and experiences of self-objectification via avatars., , и . Comput. Hum. Behav., 29 (3): 930-938 (2013)Examining Virtual Busts: Are Photogrammetrically Generated Head Models Effective for Person Identification?, , , и . Presence Teleoperators Virtual Environ., 13 (4): 416-427 (2004)