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The Effect of View Independence in a Collaborative AR System., and . Comput. Support. Cooperative Work., 24 (6): 563-589 (2015)Special Issue on Highlights of ACM Intelligent User Interface (IUI) 2018., , and . ACM Trans. Interact. Intell. Syst., 10 (1): 1:1-1:3 (2020)Exploring the Value of Shared Experience in Augmented Reality Games., , , and . HCI (38), volume 1224 of Communications in Computer and Information Science, page 462-469. Springer, (2020)Sound sample detection and numerosity estimation using auditory display., , , and . ACM Trans. Appl. Percept., 10 (1): 4:1-4:18 (2013)Neurophysiological Effects of Presence in Calm Virtual Environments., , , , and . VR Workshops, page 745-746. IEEE, (2020)Explorations in the Use of Augmented Reality for Geographic Visualization., , , , and . Presence Teleoperators Virtual Environ., 11 (2): 119-133 (2002)A comprehensive review of augmented reality-based instruction in manual assembly, training and repair., , , , , , , , and . Robotics Comput. Integr. Manuf., (2022)Live three-dimensional content for augmented reality., , , , , , , and . IEEE Trans. Multim., 7 (3): 514-523 (2005)The MagicBook - Moving Seamlessly between Reality and Virtuality., , and . IEEE Computer Graphics and Applications, 21 (3): 6-8 (2001)Narrative and Spatial Memory for Jury Viewings in a Reconstructed Virtual Environment., , , , , and . IEEE Trans. Vis. Comput. Graph., 24 (11): 2917-2926 (2018)