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Identifying Stealthy Attackers in a Game Theoretic Framework Using Deception.

, , , , , and . GameSec, volume 11836 of Lecture Notes in Computer Science, page 21-32. Springer, (2019)

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Lightweight On-Demand Honeypot Deployment for Cyber Deception., , , and . ICDF2C, volume 441 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, page 294-312. Springer, (2021)Survey of Recent Multi-Agent Reinforcement Learning Algorithms Utilizing Centralized Training., , , , , and . CoRR, (2021)An Initial Study of Targeted Personality Models in the FlipIt Game., , , , , , , and . GameSec, volume 11199 of Lecture Notes in Computer Science, page 623-636. Springer, (2018)Cybersecurity Deception Experimentation System., , , , and . SecDev, page 34-40. IEEE, (2020)Learning to Guide Multiple Heterogeneous Actors from a Single Human Demonstration via Automatic Curriculum Learning in StarCraft II., , , , , , and . CoRR, (2022)Strategic Maneuver and Disruption with Reinforcement Learning Approaches for Multi-Agent Coordination., , , , , , , , , and 2 other author(s). CoRR, (2022)Algorithms for Subgame Abstraction with Applications to Cyber Defense., , and . GameSec, volume 11199 of Lecture Notes in Computer Science, page 556-568. Springer, (2018)Abstraction Methods for Solving Graph-Based Security Games., , , and . AAMAS Workshops (Visionary Papers), volume 10003 of Lecture Notes in Computer Science, page 13-33. (2016)Abstraction Using Analysis of Subgames.. AAAI, page 4196-4197. AAAI Press, (2016)Combining Graph Contraction and Strategy Generation for Green Security Games., , , and . GameSec, volume 9996 of Lecture Notes in Computer Science, page 251-271. Springer, (2016)