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Evaluation of Binocular Eye Trackers and Algorithms for 3D Gaze Interaction in Virtual Reality Environments

, , and . Journal of Virtual Reality and Broadcasting, (January 2009)

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Psycholinguisitic Experiments in 3D, and . Poster at the Interdisciplinary College 2005, (2005)Ein Experiment zur Koordination von Objektbezeichnungen im Dialog, , , and . Kognitionsforschung 2007 - Beiträge zur 8. Jahrestagung der Gesellschaft für Kognitionswissenschaft, page 41-42. Aachen, Gesellschaft für Kognitionswissenschaft, Shaker Verlag, (March 2007)TrainAR: An Open-Source Visual Scripting-Based Authoring Tool for Procedural Mobile Augmented Reality Trainings., , and . Inf., 14 (4): 219 (April 2023)Real-Time Aspects of VR Systems., , , , and . Virtual and Augmented Reality, (2022)Project Heb@AR: Exploring handheld Augmented Reality training to supplement academic midwifery education., , , , , , , , and . DeLFI, volume P-308 of LNI, page 103-108. Gesellschaft für Informatik e.V., (2020)Adapting virtual trainings of applied skills to cognitive processes in medical and health care education within the DiViFaG project., and . DeLFI, volume P-308 of LNI, page 355-356. Gesellschaft für Informatik e.V., (2020)AR-glasses-based attention guiding for complex environments: requirements, classification and evaluation., and . PETRA, page 31:1-31:10. ACM, (2020)Combining virtual reality and mobile eye tracking to provide a naturalistic experimental environment for shopper research, , , and . Journal of Business Research, (2019)EyeMRTK: a toolkit for developing eye gaze interactive applications in virtual and augmented reality., and . ETRA, page 76:1-76:5. ACM, (2019)Deictic object reference in task-oriented dialogue, , , , and . Situated Communication, Mouton de Gruyter, Berlin, (2006)