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FriSBE: adaptive bit rate streaming of immersive tiled video., , , и . PV@MMSys, стр. 28-34. ACM, (2020)Cross-Granularity Attention Network for Semantic Segmentation., , , и . ICCV Workshops, стр. 1920-1930. IEEE, (2019)Portrait Instance Segmentation for Mobile Devices., , , и . ICME, стр. 1630-1635. IEEE, (2019)Bridging the gap between image coding for machines and humans., , , , , , , и . CoRR, (2024)End-to-End Learning for Video Frame Compression with Self-Attention., , , , , , , и . CVPR Workshops, стр. 580-584. Computer Vision Foundation / IEEE, (2020)Learned Video Compression With Intra-Guided Enhancement and Implicit Motion Information., , , , , , , и . CVPR Workshops, стр. 1870-1874. Computer Vision Foundation / IEEE, (2021)Head-Motion-Aware Viewport Margins for Improving User Experience in Immersive Video., , , , , и . MMAsia, стр. 43:1-43:5. ACM, (2021)Compressibility Loss for Neural Network Weights., , и . CoRR, (2019)Frame selection to accelerate Depth from Small Motion on smartphones., , и . IECON, стр. 113-118. IEEE, (2019)On the Importance of Temporal Dependencies of Weight Updates in Communication Efficient Federated Learning., , , , , и . VCIP, стр. 1-5. IEEE, (2022)