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Playable Experiences at AIIDE 2017., , , , , , , , , and 8 other author(s). AIIDE, page 308-. AAAI Press, (2017)The Norwegian Parliamentary Speech Corpus., and . LREC, page 1003-1008. European Language Resources Association, (2022)Robotically-Aligned Optical Coherence Tomography with Gaze Tracking for Live Image Montaging of the Retina., , , , , and . ICRA, page 3783-3789. IEEE, (2022)Enabling Critical Self-Reflection through Roleplay with Chimeria: Grayscale., and . CHI PLAY, page 353-364. ACM, (2018)Culturally-Grounded Analysis of Everyday Creativity in Social Media: A Case Study in Qatari Context., , , , , , and . Creativity & Cognition, page 209-221. ACM, (2017)Chimeria: Grayscale MOOC: Towards Critical Self-Reflection at Scale., and . L@S, page 25:1-25:4. ACM, (2019)A Secure Cloud-based Architecture for monitoring Cyber-Physical Critical Infrastructures., , , , and . CSNet, page 1-7. IEEE, (2022)Automatic Optical Coherence Tomography Imaging of Stationary and Moving Eyes with a Robotically-Aligned Scanner., , , , , , and . ICRA, page 8897-8903. IEEE, (2019)Improving Generalization of Norwegian ASR with Limited Linguistic Resources., , , , and . NoDaLiDa, page 508-517. University of Tartu Library, (2023)Disambiguation-BERT for N-best Rescoring in Low-Resource Conversational ASR., and . CoRR, (2021)