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The Wearable Radar: Sensing Gestures Through Fabrics.

, , , and . MobileHCI (Extended Abstracts), page 17:1-17:4. ACM, (2020)

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Designing mobile augmented reality art applications: addressing the views of the galleries and the artists., , , , and . MindTrek, page 177-182. ACM, (2014)Designing Effective Mobile Augmented Reality Interactions.. Informatica (Slovenia), (2015)A Survey of Augmented Piano Prototypes: Has Augmentation Improved Learning Experiences?, , , and . CoRR, (2022)Retzzles: Do Jigsaw Puzzle Actions on Interactive Display Maps Increase the Retention of Map Information?, , , , and . CoRR, (2024)The Hybrid Stylus: A Multi-Surface Active Stylus for Interacting with and Handwriting on Paper, Tabletop Display or Both., , , and . Sensors, 22 (18): 7058 (2022)No Interface, No Problem: Gesture Recognition on Physical Objects Using Radar Sensing., , , , , , and . Sensors, 21 (17): 5771 (2021)The Wearable Radar: Sensing Gestures Through Fabrics., , , and . MobileHCI (Extended Abstracts), page 17:1-17:4. ACM, (2020)Name and Face Recall Cognitive Failure: Presenting a Short Literature Review and System Design., , , and . HCI-SI, volume 3657 of CEUR Workshop Proceedings, page 59-67. CEUR-WS.org, (2023)International Workshop on Cross-Reality (XR) Interaction., , , , , , , and . ISS Companion, page 111-114. ACM, (2020)Using a Mobile Phone as a 2D Virtual Tracing Tool: Static Peephole vs. Magic Lens., , and . HCC, volume 474 of IFIP Advances in Information and Communication Technology, page 277-288. Springer, (2016)