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A Concept for Extending the Applicability of Constraint-Induced Movement Therapy through Motor Cortex Activity Feedback Using a Neural Prosthesis.

, , , and . Comput. Intell. Neurosci., (2007)

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Use of Neural Signals to Evaluate the Quality of Generative Adversarial Network Performance in Facial Image Generation., , , and . CoRR, (2018)A Concept for Extending the Applicability of Constraint-Induced Movement Therapy through Motor Cortex Activity Feedback Using a Neural Prosthesis., , , and . Comput. Intell. Neurosci., (2007)CNNs for Heart Rate Estimation and Human Activity Recognition in Wrist Worn Sensing Applications., , , and . PerCom Workshops, page 1-6. IEEE, (2020)A novel BCI-controlled pneumatic glove system for home-based neurorehabilitation., , and . EMBC, page 3622-3625. IEEE, (2014)Generative Adversarial Networks in Computer Vision: A Survey and Taxonomy., , and . ACM Comput. Surv., 54 (2): 37:1-37:38 (2022)Distributed Monte Carlo simulation of light transportation in tissue., , , , , and . IPDPS, IEEE, (2006)An Adaptive Rate-Based Method for Maintaining Consistency in Networked Multiplayer Computer Games., , , and . DS-RT, page 155-156. IEEE Computer Society, (2012)An Enhanced Dead Reckoning Model for Physics-Aware Multiplayer Computer Games., , and . DS-RT, page 111-117. IEEE Computer Society, (2012)A Sensor Glove System for Rehabilitation in Instrumental Activities of Daily Living., and . HCI (29), volume 374 of Communications in Computer and Information Science, page 135-139. Springer, (2013)Effects of feedback latency on P300-based brain-computer interface., , and . EMBC, page 2315-2318. IEEE, (2015)