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The social dimension of business models: an Actor-Network Theory perspective., и . AMCIS, Association for Information Systems, (2015)RIABLO: a game system for supporting orthopedic rehabilitation., , , , и . CHItaly, стр. 11:1-11:7. ACM, (2013)Measuring the Quality of VoIP Traffic on a WiMAX Testbed., , , , , и . TRIDENTCOM, стр. 1-10. IEEE, (2007)Design of an On-Demand Agile 5G Multi-Access Edge Computing Platform Using Aerial Vehicles., , , , и . IEEE Commun. Stand. Mag., 4 (4): 34-41 (2020)Minimum-Latency Scheduling For Partial-Information Multiple Access Schemes., , , и . GLOBECOM (Workshops), стр. 1505-1510. IEEE, (2023)iTheater Puppets Tangible Interactions for Storytelling., , и . INTETAIN, том 9 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 110-118. Springer, (2009)The Internet-of-Things, the Internet of Remote Things, and the Path Towards the Internet of Space Things., , , и . A Roadmap to Future Space Connectivity, Springer, (2023)Partial-Information Multiple Access Protocol for Orthogonal Transmissions., , , и . ICUFN, стр. 271-276. IEEE, (2023)i-Theatre: Tangible Interactive Storytelling., , и . INTETAIN, том 78 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 223-228. Springer, (2011)A cross-layer approach for energy efficient transmission of progressively coded images over wireless channels., , и . ICIP (1), стр. 213-216. IEEE, (2005)