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Employing Social Network Analysis to Enhance Community Learning.

, , , and . ITS, volume 12149 of Lecture Notes in Computer Science, page 342-352. Springer, (2020)

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Gamification in online discussions: How do game elements affect critical thinking?, , , , and . ICALT, page 92-94. IEEE, (2020)Using LEGO Mindstorms as an Instructional Aid in Technical and Vocational Secondary Education: Experiences from an Empirical Case Study., and . EC-TEL, volume 5192 of Lecture Notes in Computer Science, page 312-321. Springer, (2008)Analysis and design of a Web-based authoring tool generating intelligent tutoring systems., and . Comput. Educ., 40 (2): 157-181 (2003)A Web-Based Authoring Tool for Algebra-Related Intelligent Tutoring Systems., and . J. Educ. Technol. Soc., (2000)Evaluating the persona effect of an interface agent in a tutoring system., and . J. Comput. Assist. Learn., 18 (3): 253-261 (2002)Collaboratively Developing Open Educational Resources for Engineering Educators in SlideWiki., , , and . Int. J. Eng. Pedagog., 9 (2): 99-116 (2019)Employing Social Network Analysis to Enhance Community Learning., , , and . ITS, volume 12149 of Lecture Notes in Computer Science, page 342-352. Springer, (2020)Empirical analysis for the design of a WWW knowledge-based authoring tool., and . SMC (2), page 6. IEEE, (2002)Student and Instructor Models: Two Kinds of User Model and Their Interaction in an ITS Authoring Tool., and . User Modeling, volume 2109 of Lecture Notes in Computer Science, page 158-167. Springer, (2001)Modelling the Instructor in a Web-Based Authoring Tool for Algebra-Related ITSs., and . Intelligent Tutoring Systems, volume 1839 of Lecture Notes in Computer Science, page 635-644. Springer, (2000)