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Mixed Reality in Education, Entertainment, and Training.

, , , and . IEEE Computer Graphics and Applications, 25 (6): 24-30 (2005)

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Virtual Reality., , , and . The Universal Access Handbook, CRC Press, (2009)Working the Modes: Understanding the Value of Multiple Modalities of Technologies for Learning and Training Success., , , and . HCI (11), volume 9179 of Lecture Notes in Computer Science, page 321-328. Springer, (2015)Cognitive Therapy Using Mixed Reality for Those Impaired by a Cerebrovascular Accident (CVA)., , , , , , and . Annual Review of Cybertherapy and Telemedicine, volume 144 of Studies in Health Technology and Informatics, IOS Press, (2009)Evaluating the Potential of Cognitive Rehabilitation with Mixed Reality., , , , and . HCI (13), volume 5622 of Lecture Notes in Computer Science, page 522-531. Springer, (2009)Experiential learning with Mixed and Augmented Reality.. ISMAR, page 227. IEEE Computer Society, (2009)Human Experience Modeler: Context-Driven Cognitive Retraining to Facilitate Transfer of Learning., , , , , , , and . Cyberpsy., Behavior, and Soc. Networking, 9 (2): 183-187 (2006)Mixed Reality for PTSD/TBI Assessment., , and . Annual Review of Cybertherapy and Telemedicine, volume 144 of Studies in Health Technology and Informatics, IOS Press, (2009)Mixed Reality in Education, Entertainment, and Training., , , and . IEEE Computer Graphics and Applications, 25 (6): 24-30 (2005)The Art of Nurturing Citizen Scientists through Mixed Reality., , and . ISMAR, page 2-11. IEEE Computer Society, (2005)