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Learning a Generative Model for Multi-Step Human-Object Interactions from Videos.

, , , , , , and . Comput. Graph. Forum, 38 (2): 367-378 (2019)

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DRACO: Weakly Supervised Dense Reconstruction And Canonicalization of Objects., , , , and . ICRA, page 10302-10309. IEEE, (2021)Recommendation Subgraphs for Web Discovery., , and . WWW, page 77-87. ACM, (2015)MANUS: Markerless Hand-Object Grasp Capture using Articulated 3D Gaussians., , , , , , and . CoRR, (2023)TextCraft: Zero-Shot Generation of High-Fidelity and Diverse Shapes from Text., , , , , , , and . CoRR, (2022)Representation Learning Through Latent Canonicalizations., , , , and . CoRR, (2020)Predicting the Physical Dynamics of Unseen 3D Objects., , , and . WACV, page 2823-2832. IEEE, (2020)Continuous Geodesic Convolutions for Learning on 3D Shapes., , , , and . CoRR, (2020)Generalizing the Four Gamete Condition and Splits Equivalence Theorem: Perfect Phylogeny on Three State Characters., , and . WABI, volume 5724 of Lecture Notes in Computer Science, page 206-219. Springer, (2009)HyP-NeRF: Learning Improved NeRF Priors using a HyperNetwork., , , , , and . CoRR, (2023)AnyHome: Open-Vocabulary Generation of Structured and Textured 3D Homes., , , and . CoRR, (2023)