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Exploring the Player Experiences of Wearable Gaming Interfaces: A User Elicitation Study., , , и . Proc. ACM Hum. Comput. Interact., 6 (CHI): 1-26 (2022)Continual Learning in the Presence of Spurious Correlation., , и . CoRR, (2023)Learning Fair Classifiers with Partially Annotated Group Labels., , и . CVPR, стр. 10338-10347. IEEE, (2022)Learning Fair Classifiers with Partially Annotated Group Labels., , и . CoRR, (2021)Psychedelic VR Experience: An Exploratory Study on Cosmic Flow., , и . MindTrek, стр. 23-30. ACM, (2022)Issues for Continual Learning in the Presence of Dataset Bias., , и . AAAI Bridge Program, том 208 из Proceedings of Machine Learning Research, стр. 92-99. PMLR, (2023)Target-Specific Drug Design Method Combining Deep Learning and Water Pharmacophore., , , , и . J. Chem. Inf. Model., 61 (1): 36-45 (2021)MEGA: Multi-View Semi-Supervised Clustering of Hypergraphs., , , , , , , и . Proc. VLDB Endow., 13 (5): 698-711 (2020)RSS-Based Channel Estimation for IRS-Aided Wireless Energy Transfer System., , и . IEEE Internet Things J., 8 (19): 14860-14873 (2021)Transmit Beamforming and Integer Matrix Design for MISO SWIPT Systems With Integer Forcing., , и . IEEE Wirel. Commun. Lett., 8 (1): 229-232 (2019)