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The Effect of Simulations and Games on Learning Objectives in Tertiary Education: A Systematic Review.

, , , and . GALA, volume 9599 of Lecture Notes in Computer Science, page 506-516. Springer, (2015)

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Evaluation of Interventions in Blended Learning Using a Communication Skills Serious Game., , and . GALA, volume 11899 of Lecture Notes in Computer Science, page 322-331. Springer, (2019)Bottom-up Grammar Analysis - A Functional Formulation., and . ESOP, volume 788 of Lecture Notes in Computer Science, page 317-332. Springer, (1994)Enhancing learning with inspectable student models: Worth the effort?, , , , and . Comput. Hum. Behav., (2020)Developers talking about code quality., , , , , , , , , and 1 other author(s). Empir. Softw. Eng., 28 (6): 128 (November 2023)Next-Step Hint Generation for Introductory Programming Using Large Language Models., , and . CoRR, (2023)A training simulation for practicing shared decision making for older patients., , , , and . EUSPN/ICTH, volume 141 of Procedia Computer Science, page 287-293. Elsevier, (2018)Semantic Matching of Open Texts to Pre-scripted Answers in Dialogue-Based Learning., , , , , and . AIED (2), volume 11626 of Lecture Notes in Computer Science, page 242-246. Springer, (2019)Program Synthesis Using Example Propagation., , and . PADL, volume 13880 of Lecture Notes in Computer Science, page 20-36. Springer, (2023)A Tutoring System to Learn Code Refactoring., , and . SIGCSE, page 562-568. ACM, (2021)Building a Generic Feedback System for Rule-Based Problems., and . TFP, volume 10447 of Lecture Notes in Computer Science, page 172-191. Springer, (2016)