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Young children and the use of video chat: implications for QoE research.

, , and . QoMEX, page 1-3. IEEE, (2019)

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Report on QoMEX 2019: QoE and User Experience in Times of Machine Learning, 5G and Immersive Technologies, , , and . ACM SIGMultimedia Records, (2019)Review of the theory, principles, and design requirements of human-centric Internet of Things (IoT)., , , , , , and . J. Ambient Intell. Humaniz. Comput., 14 (3): 2827-2859 (March 2023)Linking Users' Subjective QoE Evaluation to Signal Strength in an IEEE 802.11b/g Wireless LAN Environment., , , , , , and . EURASIP J. Wirel. Commun. Netw., (2010)A Living Lab research approach for mobile TV., , , and . Telematics Informatics, 28 (4): 271-282 (2011)The Role of Theoretical Models in Ecologically Valid Studies: the example of a video Quality of Experience model., , , , and . QoMEX, page 67-72. IEEE, (2023)Factors Influencing Quality of Experience., , , , , , , and . Quality of Experience, Springer, (2014)Age-Inclusive Design of Video Streaming Services: Integrating Insights and Design Implications., and . UCAmI (1), volume 835 of Lecture Notes in Networks and Systems, page 51-56. Springer, (2023)Chamber QoE: a multi-instrumental approach to explore affective aspects in relation to quality of experience., , , , , and . Human Vision and Electronic Imaging, volume 9014 of SPIE Proceedings, page 90140U. SPIE, (2014)Exploring the Usefulness of Machine Learning in the Context of WebRTC Performance Estimation., , , , and . LCN, page 406-413. IEEE, (2019)Use- and QoE-related aspects of personal cloud applications: An exploratory survey., , and . QoMEX, page 36-37. IEEE, (2013)