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Real-time footstep planning in 3D environments., , and . Humanoids, page 69-74. IEEE, (2016)GPU-Accelerated Next-Best-View Coverage of Articulated Scenes., and . IROS, page 603-610. IEEE, (2018)Learning reliable and efficient navigation with a humanoid., , and . ICRA, page 2375-2380. IEEE, (2010)From 3D point clouds to climbing stairs: A comparison of plane segmentation approaches for humanoids., , , and . Humanoids, page 93-98. IEEE, (2011)Robot Navigation in Human Environments. University of Bonn, Germany, (2019)base-search.net (ftunivbonn:oai:bonndoc.ulb.uni-bonn.de:20.500.11811/7843).Efficient coverage of 3D environments with humanoid robots using inverse reachability maps., , and . Humanoids, page 151-157. IEEE, (2017)Foresighted navigation through cluttered environments., , , and . IROS, page 1437-1442. IEEE, (2016)Improved proposals for highly accurate localization using range and vision data., , and . IROS, page 1809-1814. IEEE, (2012)A Combined RGB and Depth Descriptor for SLAM with Humanoids., , and . IROS, page 1718-1724. IEEE, (2018)Monte Carlo Localization for Humanoid Robot Navigation in Complex Indoor Environments., , , and . Int. J. Humanoid Robotics, (2014)