a science game: "a virtual Darwinian aquarium .. you initiate a primordial soup, and .. check up on what Virtual Mother Nature is up to - about every 15 min. (or every few days)"
many of the past issues were on thematic concerns; ever of greater importance in academic and knowledge communities is the how-to of electronic publishing
basic concepts broken down into useful small steps, with many visual examples to guide process. Web 2.0 in that it provides for interaction and author's introduction to sections.
a visual map, with links, of how to use metasites for knowledge acquisition, research, and reading online; author has other such maps on his site; useful for students as mode of presenting info and for info itself.
B. Bannan-Ritland. Kelly, AE; Lesh, RA; Baek, JY Handbook of Design Research Methods in Education: Innovations in Science, Technology, Enginnering and Mathematics Learning and Teaching. New York: Routledge, (2008)
K. Juuti, и J. Lavonen. NorDiNa, (2006)Construction of research based teaching sequences through Developmental research (Linsje, 1995), Educational reconstruction (Duit, Komorek & Wilbers, 1997), or Ingenierie Didactique (Artigue, 1994), can be considered very similar with design-based research. On the one hand, these approaches take into careful consideration students’ previous knowledge and emphasise basic scientific concepts and how they are related to the teaching sequence (Méhuet, 2004) and on another hand they aim to design the artefacts. For example, Andersson and Bach (2005) produced a teacher guide as an artefact describing the research-based sequence for teaching geometrical optics. However, these approaches focus on research-based design and the adoption of the innovations needs, for example, teachers’ in-service training.
(p 56).