Brief description:
The EoR Design Framework can be used to help understand learner context and support the design of learner centred interventions and/or
technologies that fit contextual constraints and exploit available resources.
Context
The design framework employs a model of context as individual to the learner and created by a learner’s historically situated interactions with ecologies of resources; “context is dynamic and associated with connections between people, things, locations and events in a narrative that is driven by people’s intentionality and motivations. Technology can help to make these connections in an operational sense. People can help to make these connections have meaning for a learner” (Luckin 2010, p18).
The paper describes the short history of MOOCs and sets them in the wider context of the evolution of educational technology and open/distance learning. While the hype about MOOCs presaging a revolution in higher education has focussed on their scale, the real revolution is that universities with scarcity at the heart of their business models are embracing openness. We explore the paradoxes that permeate the MOOCs movement and explode some myths enlisted in its support.