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Sharing the Office, Sharing the Care?: Designing for Digitally-mediated Collaborative Childcare in the Workplace.

, , and . C&T, page 239-249. ACM, (2019)

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Fostering conversation after the museum visit: a WOZ study for a shared interface., , , and . AVI, page 335-338. ACM Press, (2008)Teaching social competence: in search of design patterns., , , , , and . IDC, page 270-273. ACM, (2010)Using Cinematic Techniques on Mobile Devices for Cultural Tourism., , , , and . ENTER, page 39-48. Springer, (2004)The influence of personality factors on visitor attitudes towards adaptivity dimensions for mobile museum guides., , , and . User Model. User-Adapt. Interact., 16 (1): 31-62 (2006)Collaborative Puzzle Game: a tabletop interactive game for fostering collaboration in children with Autism Spectrum Disorders (ASD)., , , , , , , , and . ITS, page 197-204. ACM, (2009)Issues and Challenges in Coupling Tropos with User-Centred Design., , , and . iStar, volume 766 of CEUR Workshop Proceedings, page 120-125. CEUR-WS.org, (2011)2nd International Workshop on Empowering People in Dealing with Internet of Things Ecosystems (EMPATHY)., , , , , and . INTERACT (5), volume 12936 of Lecture Notes in Computer Science, page 525-529. Springer, (2021)Eyes on Teleporting: Comparing Locomotion Techniques in Virtual Reality with Respect to Presence, Sickness and Spatial Orientation., , and . INTERACT (3), volume 14144 of Lecture Notes in Computer Science, page 547-566. Springer, (2023)The AI Style Experience: design and formative evaluation of a novel phygital technology for the retail environment., , and . CHItaly, page 17:1-17:4. ACM, (2021)Xface open source project and smil-agent scripting language for creating and animating embodied conversational agents., , , and . ACM Multimedia, page 1013-1016. ACM, (2007)