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Augmented Stage for Participatory Performances., , , and . NIME, page 29-34. nime.org, (2014)FoReCast: Real-time Foveated Rendering and Unicasting for Immersive Remote Telepresence., , , , , and . ICAT-EGVE, page 75-84. Eurographics Association, (2022)Towards a Virtual Reality Interface for Remote Robotic Teleoperation., , , , , , and . ICAR, page 284-289. IEEE, (2019)A Perception-Driven Approach To Immersive Remote Telerobotics., , , , , and . CoRR, (2022)Towards Gaze-contingent Visualization of Real-time 3D Reconstructed Remote Scenes in Mixed Reality., , , , , and . AIR, page 21:1-21:6. ACM, (2023)Distractive User Interface for Repetitive Motor Tasks: A Pilot Study., , , and . CISIS, page 588-593. IEEE Computer Society, (2013)Design and Evaluation of a Hybrid Reality Performance., , , and . NIME, page 355-360. nime.org, (2011)HEXOTRAC: A highly under-actuated hand exoskeleton for finger tracking and force feedback., , , , , and . IROS, page 1033-1040. IEEE, (2016)Repetitive Drag & Drop of AR Objects: A Pilot Study., , , and . CISIS, page 547-552. IEEE Computer Society, (2014)The Vicarios Virtual Reality Interface for Remote Robotic Teleoperation., , , , , , , and . J. Intell. Robotic Syst., 101 (4): 80 (2021)