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Computer-Generated Chinese Painting for Landscapes and Portraits., , , and . WSCG, page 387-394. (2001)Toward Human-like Billiard AI Bot Based on Backward Induction and Machine Learning., , , , and . SSCI, page 924-932. IEEE, (2019)A Study on the Virtual Reality of Folk Dance and Print Art - Taking White Crane Dance for Example., , , , and . HCI (21), volume 10921 of Lecture Notes in Computer Science, page 347-358. Springer, (2018)Adaptive sampling approach for volumetric shadows in dynamic scenes., , , , and . IET Image Processing, 7 (8): 762-767 (2013)Sharing Model Framework for Zero-Shot Sketch-Based Image Retrieval., , and . Comput. Graph. Forum, (October 2023)An Efficient Structure-Aware Bilateral Texture Filtering for Image Smoothing., , , , and . Comput. Graph. Forum, 35 (7): 57-66 (2016)A Structure-Aware Deep Learning Network for the Transfer of Chinese Landscape Painting Style., , , and . HCI (25), volume 14035 of Lecture Notes in Computer Science, page 326-337. Springer, (2023)Procedural grape bunch modeling., , , , and . Comput. Graph., 37 (4): 225-237 (2013)Physical-based Model of Ink Diffusion in Chinese Paintings., , and . WSCG, (2003)The Synthesis of Trees in Chinese Landscape Painting Using Silhouette and Texture Strokes., , and . WSCG, page 499-506. (2002)