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Decision-theoretic bidding based on learned density models in simultaneous, interacting auctions, , , , и . Journal of Artificial Intelligence Research, (2003)Policy Gradient Reinforcement Learning for Fast Quadrupedal Locomotion, и . Proceedings of the IEEE International Conference on Robotics and Automation, (мая 2004)CMUNITED-98, , , , и . The AI Magazine, 21 (1): 29--36 (2000)Simultaneous Calibration of Action and Sensor Models on a Mobile Robot., и . ICRA, стр. 4563-4568. IEEE, (2005)Reinforcement learning from simultaneous human and MDP reward., и . AAMAS, стр. 475-482. IFAAMAS, (2012)Modeling uncertainty in leading ad hoc teams., , и . AAMAS, стр. 397-404. IFAAMAS/ACM, (2014)Approximately Orchestrated Routing and Transportation Analyzer: Large-scale traffic simulation for autonomous vehicles., , , и . ITSC, стр. 334-339. IEEE, (2012)The Impact of Determinism on Learning Atari 2600 Games., и . AAAI Workshop: Learning for General Competency in Video Games, том WS-15-10 из AAAI Workshops, AAAI Press, (2015)Design Principles for Creating Human-Shapable Agents., , и . AAAI Spring Symposium: Agents that Learn from Human Teachers, стр. 79-86. AAAI, (2009)Multirobot Symbolic Planning under Temporal Uncertainty., , , и . AAMAS, стр. 501-510. ACM, (2017)