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A pneumatic glove and immersive virtual reality environment for hand rehabilitative training after stroke, , , , , and . IEEE Transactions on Neural Systems and Rehabilitation Engineering, 18 (5): 551--559 (2010)Virtual Slots Game for Rehabilitation Exercises., , , , and . GEM, page 1-4. IEEE, (2019)Examination of time-varying kinematic responses to support surface disturbances., , and . Biomed. Signal Process. Control., 6 (1): 85-93 (2011)RemBrain: Exploring Dynamic Biospatial Networks with Mosaic Matrices and Mirror Glyphs., , , , , and . Visualization and Data Analysis, Society for Imaging Science and Technology, (2018)The wavelet transform and the suppression theory of binocular vision for stereo image compression., and . ICIP (2), page 557-560. IEEE Computer Society, (1996)The effects of field of view size on the control of roll motion., and . IEEE Trans. Syst. Man Cybern., 23 (1): 183-193 (1993)On-line audio dilation for human interaction., , , , and . INTERSPEECH, page 1869-1871. ISCA, (2013)Sensing the environment through SpiderSense., , , , and . AH, page 51-57. ACM, (2013)Human Augmentics: Augmenting human evolution., and . EMBC, page 6758-6761. IEEE, (2011)Networked on-line audio dilation., , , and . UbiComp Adjunct, page 255-258. ACM, (2014)