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Adaptive Real-Time Level-of-Detail-Based Rendering for Polygonal Models.

, , and . IEEE Trans. Vis. Comput. Graph., 3 (2): 171-183 (1997)

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Learning Free Line Detection in Manuscripts using Distance Transform Graph., and . ICDAR, page 222-227. IEEE, (2019)Displacement patches for view-dependent rendering., , and . Vis. Comput., 28 (3): 247-263 (2012)Directional Discretized Occluders for Accelerated Occlusion Culling., , and . Comput. Graph. Forum, 19 (3): 507-516 (2000)Adaptive Real-Time Level-of-Detail-Based Rendering for Polygonal Models., , and . IEEE Trans. Vis. Comput. Graph., 3 (2): 171-183 (1997)Classifying The Scripts of Aramaic Incantation Bowls., , , , , , and . HIP@ICDAR, page 55-60. ACM, (2023)VML-HP: Hebrew Paleography Dataset., , , , and . ICDAR (4), volume 12824 of Lecture Notes in Computer Science, page 205-220. Springer, (2021)Multiresolution Hierarchy for Real-Time Cartoon-Style Rendering., and . GMAI, page 63-68. IEEE Computer Society, (2006)Scribble Based Interactive Page Layout Segmentation Using Gabor Filter., and . ICFHR, page 13-18. IEEE Computer Society, (2016)Word Spotting Using Radial Descriptor., and . ICFHR, page 387-392. IEEE Computer Society, (2014)Free-hand interaction for handheld augmented reality using an RGB-depth camera., , , and . SIGGRAPH ASIA Mobile Graphics and Interactive Applications, page 22:1-22:4. ACM, (2013)