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Adaptive Real-Time Level-of-Detail-Based Rendering for Polygonal Models.

, , and . IEEE Trans. Vis. Comput. Graph., 3 (2): 171-183 (1997)

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Correction to: Virtual memory palaces: immersion aids recall., , and . Virtual Reality, 23 (1): 17 (2019)Volume segmentation using convolutional neural networks with limited training data., and . ICIP, page 590-594. IEEE, (2017)Deep Depth Estimation on 360° Images with a Double Quaternion Loss., , , and . 3DV, page 524-533. IEEE, (2020)Investigating perception time in the far peripheral vision for virtual and augmented reality., and . SAP, page 13:1-13:8. ACM, (2018)MeteoVis: Visualizing Meteorological Events in Virtual Reality., , , , , , and . CHI Extended Abstracts, page 1-9. ACM, (2020)Social street view: blending immersive street views with geo-tagged social media., and . Web3D, page 77-85. ACM, (2016)Using GPUs for Realtime Prediction of Optical Forces on Microsphere Ensembles., , , and . J. Comput. Inf. Sci. Eng., (2013)Walkthroughs of complex environments using image-based simplification., , and . Comput. Graph., 22 (1): 55-69 (1998)Persuading Visual Attention through Geometry., and . IEEE Trans. Vis. Comput. Graph., 14 (4): 772-782 (2008)Hierarchical Exploration of Volumes Using Multilevel Segmentation of the Intensity-Gradient Histograms., , and . IEEE Trans. Vis. Comput. Graph., 18 (12): 2355-2363 (2012)