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Towards Situation Awareness and Attention Guidance in a Multiplayer Environment using Augmented Reality and Carcassonne.

, , , , and . CoRR, (2022)

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Applying Machine Learning to Gaze Data in Software Development: a Mapping Study., , , and . ETRA, page 83:1-83:7. ACM, (2023)What's bothering developers in code review?, , , , and . ICSE (SEIP), page 341-342. IEEE, (2022)Zero-Shot Segmentation of Eye Features Using the Segment Anything Model (SAM)., , , , and . CoRR, (2023)Get a grip: slippage-robust and glint-free gaze estimation for real-time pervasive head-mounted eye tracking., , and . ETRA, page 17:1-17:10. ACM, (2019)Two-Way Gaze Sharing in Remote Teaching., , , , and . INTERACT (2), volume 11747 of Lecture Notes in Computer Science, page 242-251. Springer, (2019)Toward Gaze-assisted Developer Tools., , , and . ICSE (NIER), page 49-54. IEEE, (2023)Using Augmented Reality to Train Flow Patterns for Pilot Students - An Explorative Study., , , , , and . AVR (1), volume 12242 of Lecture Notes in Computer Science, page 215-231. Springer, (2020)Towards Situation Awareness and Attention Guidance in a Multiplayer Environment using Augmented Reality and Carcassonne., , , , and . CoRR, (2022)Towards Situation Awareness and Attention Guidance in a Multiplayer Environment using Augmented Reality and Carcassonne., , , , , and . CHI PLAY, page 133-139. ACM, (2022)Zero-Shot Segmentation of Eye Features Using the Segment Anything Model (SAM)., , , , and . Proc. ACM Comput. Graph. Interact. Tech., 7 (2): 26:1-26:16 (May 2024)