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EMO-KNOW: A Large Scale Dataset on Emotion-Cause.

, , , , and . EMNLP (Findings), page 11043-11051. Association for Computational Linguistics, (2023)

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SensoryScape: Context-Aware Empathic VR Photography., , , , , , , and . SIGGRAPH Asia XR, page 26:1-26:2. ACM, (2023)XRTB: A Cross Reality Teleconference Bridge to incorporate 3D interactivity to 2D Teleconferencing., , , and . CHI Extended Abstracts, page 170:1-170:4. ACM, (2021)Haptic Hongi - Reiterated., , , , and . SIGGRAPH Asia XR, page 14:1-14:2. ACM, (2023)A User Study on Sharing Physiological Cues in VR Assembly Tasks., , , , , , , and . VR, page 765-773. IEEE, (2024)Exploring an Extended Reality Floatation Tank Experience to Reduce the Fear of Being in Water., , , , , , and . CHI, page 1004:1-1004:17. ACM, (2024)EMO-KNOW: A Large Scale Dataset on Emotion and Emotion-cause., , , , and . CoRR, (2024)Motion as Emotion: Detecting Affect and Cognitive Load from Free-Hand Gestures in VR., , , and . CoRR, (2024)PSCVR: Physiological Sensing in Collaborative Virtual Reality., , , and . ISMAR Adjunct, page 663-666. IEEE, (2022)NeuralDrum: Perceiving Brain Synchronicity in XR Drumming., , , , and . SIGGRAPH Asia Technical Communications, page 8:1-8:4. ACM, (2020)HyperDrum: Interactive Synchronous Drumming in Virtual Reality using Everyday Objects., , , and . SIGGRAPH Asia XR, page 15-16. ACM, (2019)