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Другие публикации лиц с тем же именем

GrabAmps: grab a wire to sense the current flow., , , , и . AH, стр. 30. ACM, (2017)Jammify: Interactive Multi-sensory System for Digital Art Jamming., , , , и . INTERACT (5), том 12936 из Lecture Notes in Computer Science, стр. 23-41. Springer, (2021)CapMat: A Smart Foot Mat for User Authentication., , , , и . AH, стр. 42:1-42:2. ACM, (2019)MicroCam: Leveraging Smartphone Microscope Camera for Context-Aware Contact Surface Sensing., , , , , , и . CoRR, (2024)Touch me Gently: Recreating the Perception of Touch using a Shape-Memory Alloy Matrix., , , , и . CHI, стр. 1-12. ACM, (2020)PsiNet: Toward Understanding the Design of Brain-to-Brain Interfaces for Augmenting Inter-Brain Synchrony., , , , , , , и . CHI, стр. 434:1-434:18. ACM, (2024)Grand challenges in WaterHCI., , , , , , , , , и 12 other автор(ы). CHI, стр. 225:1-225:18. ACM, (2024)Exploring an Extended Reality Floatation Tank Experience to Reduce the Fear of Being in Water., , , , , , и . CHI, стр. 1004:1-1004:17. ACM, (2024)Towards using Involuntary Body Gestures for Measuring the User Engagement in VR Gaming., , , , и . UIST (Adjunct Volume), стр. 5:1-5:3. ACM, (2022)GymSoles: Improving Squats and Dead-Lifts by Visualizing the User's Center of Pressure., , , , и . CHI, стр. 174. ACM, (2019)