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Leader, Socializer or Specialist? Distinguishing Responders with the Cues of Questions.

, , and . ASIST, volume 59 of Proc. Assoc. Inf. Sci. Technol., page 516-521. Wiley, (2022)

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Collective Rumor correction on the Death Hoax., , , and . PACIS, page 178. (2016)Child-centered interaction in the design of a game for social skills intervention., , , and . Computers in Entertainment, 9 (1): 2:1-2:17 (2011)Developing a digital library of reusable historical artifacts., and . JCDL, page 394. ACM, (2002)An analysis of knowledge management mechanisms in healthcare portals., , and . J. Libr. Inf. Sci., 42 (1): 20-44 (2010)Multi-document summarization of news articles using an event-based framework., , and . Aslib Proc., 58 (3): 197-217 (2006)Fulfilling mobile information needs: a study on the use of mobile phones., , and . ICUIMC, page 92. ACM, (2011)Social Navigation in Digital Libraries by Bookmarking., , , , , , , , and . ICADL, volume 4822 of Lecture Notes in Computer Science, page 297-306. Springer, (2007)Students' Learning Experience in a Mixed Reality Environment: Drivers and Barriers., , , and . Commun. Assoc. Inf. Syst., (2022)Participatory evaluation of an educational game for social skills acquisition., , , and . Comput. Educ., (2013)Tweet Me Home: Exploring Information Use on Twitter in Crisis Situations., , and . HCI (18), volume 6778 of Lecture Notes in Computer Science, page 120-129. Springer, (2011)