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Performance Evaluation of Smoothing Algorithms for Transmitting Prerecorded Variable-Bit-Rate Video.

, and . IEEE Trans. Multim., 1 (3): 302-313 (1999)

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Provisioning on-line games: a traffic analysis of a busy counter-strike server., , , and . Internet Measurement Workshop, page 151-156. ACM, (2002)Dissecting the video sensing landscape., , and . NOSSDAV, page 135-140. ACM, (2005)Towards public server MMOs., , and . NETGAMES, page 3. ACM, (2006)Impact of Selection Functions on Routing Algorithm Performance in Multicomputer Networks., and . International Conference on Supercomputing, page 132-139. ACM, (1997)SpotCheck: An efficient defense against information exposure cheats., , and . NETGAMES, page 1-6. IEEE, (2011)kaPoW plugins: protecting web applications using reputation-based proof-of-work., , and . WebQuality@WWW, page 60-63. ACM, (2012)MetaCAPTCHA: A Metamorphic Throttling Service for the Web., , , , and . ICNP, page 665-670. IEEE Computer Society, (2014)The Impact of Active Queue Management on Multimedia Congestion Control., and . ICCCN, page 214-218. IEEE Computer Society, (1998)Mitigating information exposure to cheaters in real-time strategy games., , , and . NOSSDAV, page 7-12. ACM, (2005)Teaching with angr: A Symbolic Execution Curriculum and CTF., and . ASE @ USENIX Security Symposium, USENIX Association, (2018)