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Interactive Model Decomposition., , and . CAD/Graphics, page 298-303. IEEE, (2007)Motion manipulation for characters in videos., , , , , and . TAAI, page 512-516. IEEE, (2015)Spatio-Temporal Learning of Basketball Offensive Strategies., , , , , and . ACM Multimedia, page 1123-1126. ACM, (2015)Motion-based video retargeting with optimized crop-and-warp., , , and . ACM Trans. Graph., 29 (4): 90:1-90:9 (2010)Adaptive manga re-layout on mobile device., , , , , , , and . SIGGRAPH Posters, page 57. ACM, (2013)An authoring framework for time dependent crowd simulation., , , , , , and . SIGGRAPH Asia Posters, page 1. ACM, (2016)Enhancing Value Function Estimation through First-Order State-Action Dynamics in Offline Reinforcement Learning., , , and . ICML, OpenReview.net, (2024)Steering data quality with visual analytics: The complexity challenge., , , , , , , and . Vis. Informatics, 2 (4): 191-197 (2018)BasketballGAN: Generating Basketball Play Simulation Through Sketching., , , and . ACM Multimedia, page 720-728. ACM, (2019)Generating Defensive Plays in Basketball Games., , , , , and . ACM Multimedia, page 1580-1588. ACM, (2018)