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Learning Object Recommendations Based on Quality and Item Response Theory.

, , , , , and . ICALT, page 34-36. IEEE Computer Society, (2014)

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A Web Content Accessibility Evaluation Process for Learning Objects in the Context of a Virtual Learning Environment., , , and . ICWL Workshops, volume 7697 of Lecture Notes in Computer Science, page 181-190. Springer, (2012)Web editing module for tagging metadata of the Fedora Commons repository learning objects under DRD and LOM standards., , , , and . FIE, page S2. IEEE Computer Society, (2011)ATCE: an analytics tool to trace the creation and evaluation of inclusive and accessible open educational resources., , , and . LAK, page 183-187. ACM, (2017)Accessibility evaluation improvement using Case Based Reasoning., , , and . FIE, page 1-6. IEEE Computer Society, (2012)Learning Object Recommendations Based on Quality and Item Response Theory., , , , , and . ICALT, page 34-36. IEEE Computer Society, (2014)Promoting Inclusion Using OER in Vocational Education and Training Programs., , , , , , , and . ICWL, volume 11841 of Lecture Notes in Computer Science, page 241-249. Springer, (2019)Design Requirements to Enhance the Postural Control in Patients with Severe Spastic Quadriplegia., , , and . AHFE (4), volume 588 of Advances in Intelligent Systems and Computing, page 796-806. Springer, (2017)Relationship between Elements of the Usability and Emotions Reported after Use: A Mexican Case., and . HCI (8), volume 8517 of Lecture Notes in Computer Science, page 285-295. Springer, (2014)Engagement in a Virtual Reality Game with Gesture Hand Interface. An Empirical Evaluation of User Engagement Scale (UES)., and . HCI (19), volume 10289 of Lecture Notes in Computer Science, page 414-427. Springer, (2017)Insights into the Predictors of Empathy in Virtual Reality Environments., , and . Inf., 14 (8): 465 (2023)