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Towards any-team coaching in adversarial domains., , и . AAMAS, стр. 1145-1146. ACM, (2002)Recognizing Probabilistic Opponent Movement Models., и . RoboCup, том 2377 из Lecture Notes in Computer Science, стр. 453-458. Springer, (2001)An overview of coaching with limitations., и . AAMAS, стр. 1110-1111. ACM, (2003)Visual Explanations for Convolutional Neural Networks via Input Resampling., , , , и . CoRR, (2017)Turning Segways into soccer robots., , , и . Ind. Robot, 32 (2): 149-156 (2005)The Robocup Physical Agent Challenge: Phase I., , , , , , , , , и . Appl. Artif. Intell., 12 (2-3): 251-263 (1998)Efficiency Competition through Representation Changes: Pigeonhole Principle vs. Integer Programming Methods., и . KR, стр. 124-134. Morgan Kaufmann, (1996)Optimizing for Transfers in a Multi-vehicle Collection and Delivery Problem., и . DARS, том 104 из Springer Tracts in Advanced Robotics, стр. 91-103. Springer, (2012)An interactive approach for situated task specification through verbal instructions., , , и . AAMAS, стр. 1069-1076. IFAAMAS/ACM, (2014)Short-Sighted Stochastic Shortest Path Problems., и . ICAPS, AAAI, (2012)