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Comparing Different Grasping Visualizations for Object Manipulation in VR using Controllers.

, , , , , and . IEEE Trans. Vis. Comput. Graph., 29 (5): 2369-2378 (2023)

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Effects of Virtual Hand Representation on Interaction and Embodiment in HMD-based Virtual Environments Using Controllers., , , and . VR, page 510-518. IEEE, (2020)Eliciting requirements for a multisensory eXtended Reality platform for training and informal learning., , , , , , , , , and 1 other author(s). CHI Greece, page 18:1-18:8. ACM, (2021)Narralive - Creating and experiencing mobile digital storytelling in cultural heritage., , , , , and . CoRR, (2019)"Show your cards!": What do creators need for the game design process?, , and . FDG, page 60:1-60:6. ACM, (2023)Comparing Physics-based Hand Interaction in Virtual Reality: Custom Soft Body Simulation vs. Off-the-Shelf Integrated Solution., , , , , and . VR, page 743-753. IEEE, (2024)Comparing Different Grasping Visualizations for Object Manipulation in VR using Controllers., , , , , and . IEEE Trans. Vis. Comput. Graph., 29 (5): 2369-2378 (2023)Exploring the Effect of Personality Traits in VR Interaction: The Emergent Role of Perspective-Taking in Task Performance., , and . Frontiers Virtual Real., (2022)The Narralive Unity Plug-In: Towards Bridging the Gap Between Intuitive Branching Narrative Design and Advanced Visual Novel Development., , , and . ICIDS (1), volume 14383 of Lecture Notes in Computer Science, page 226-235. Springer, (2023)The Story Maker - An Authoring Tool for Multimedia-Rich Interactive Narratives., , , , , , and . ICIDS, volume 12497 of Lecture Notes in Computer Science, page 349-352. Springer, (2020)The Alchemist: A Gesture-Based 3D User Interface for Engaging Arithmetic Calculations., , , , , , , , and . VR Workshops, page 1106-1107. IEEE, (2024)