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Handheld vs. Head-Mounted AR Interaction Patterns for Museums or Guided Tours., , , и . INTETAIN, том 377 из Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, стр. 229-242. Springer, (2020)Presenters in Virtual Reality in Slideshow Presentations., , , , , , , , , и 2 other автор(ы). GI-Jahrestagung, том P-307 из LNI, стр. 963-970. GI, (2020)A Tangible Object for General Purposes in Mobile Augmented Reality Applications., , , , и . GI-Jahrestagung, том P-307 из LNI, стр. 947-954. GI, (2020)Integration of Game Engine Based Mobile Augmented Reality Into a Learning Management System for Online Continuing Medical Education., , , , , и . GI-Jahrestagung, том P-307 из LNI, стр. 955-962. GI, (2020)Sensory Extension of a Tangible Object for Physical User Interactions in Augmented Reality., , , и . VISIGRAPP (2: HUCAPP), стр. 153-160. SCITEPRESS, (2021)Authoring With Virtual Reality Nuggets - Lessons Learned., , , и . Frontiers Virtual Real., (2022)Back to reality: transition techniques from short HMD-based virtual experiences to the physical world., , , и . Multim. Tools Appl., 83 (15): 46683-46706 (мая 2024)Follow the Blue Butterfly - An Immersive Augmented Reality Museum Guide., , , , и . HCI (39), том 1582 из Communications in Computer and Information Science, стр. 171-178. Springer, (2022)A Nugget-Based Concept for Creating Augmented Reality., , , и . ISMAR Adjunct, стр. 212-217. IEEE, (2021)