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Ambient Surfaces: Interactive Displays in the Informative Workspace of Co-located Scrum Teams., , , , , и . NordiCHI, стр. 69. ACM, (2016)Förderung von informellen Kontexten und Awareness in Scrum-Teams., , и . MuC, стр. 13-22. De Gruyter Oldenbourg, (2015)Small Data, Big Challenges: Pitfalls and Strategies for Machine Learning in Fatigue Detection., , , , , и . PETRA, стр. 364-373. ACM, (2023)A Preliminary Experimental Outline to Train Machine Learning Models for the Unobtrusive, Real-Time Detection of Acute Physiological Stress Levels during Training Exercises., , , , и . PETRA, стр. 575-584. ACM, (2021)Hin zu mehr Sichtbarkeit und Wertschätzung in der Softwareentwicklung., , , и . MuC, стр. 341-344. Oldenbourg Verlag, (2013)Methods and Tools for (Semi-)Automated Evaluation in Long-Term In-the-Wild Deployment Studies., , , , и . MuC (Workshopband), Gesellschaft für Informatik e.V., (2023)NeckWatcher: A Real-time Monitoring Tool for the Assessment of the Neck Posture., , , , и . PETRA, стр. 241-242. ACM, (2023)Workshop Evaluation der Nutzung und des Nutzens von (Semi-)Public Displays., , , , и . MuC (Workshopband), Gesellschaft für Informatik e.V., (2019)Medienbruchfreie Kollaboration in Scrum-Meetings., , и . MuC (Workshopband), стр. 317-322. Oldenbourg Verlag, (2013)Exploring Mobility Behavior Around Ambient Displays Using Clusters of Multi-dimensional Walking Trajectories., , , , , и . CHI Extended Abstracts, стр. 117:1-117:6. ACM, (2023)