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Evaluating the usability of a mobile guide: The influence of location, participants and resources

, , , , , , and . Behaviour and Information Technology, 24 (1): 51--66 (2005)

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Teachers' involvement in usability testing with children., , and . IDC, page 89-92. ACM, (2006)Broadening stakeholder involvement in UCD: designers' perspectives on child-centred design., , and . OZCHI, volume 122 of ACM International Conference Proceeding Series, ACM, (2005)Measuring audience experience in social videogaming., , , and . OZCHI, page 217-220. ACM, (2013)Being online, living offline: the influence of social ties over the appropriation of social network sites., , and . CSCW, page 333-342. ACM, (2008)Emerging Technologies and the Contextual and Contingent Experiences of Ageing Well., , , , , , and . INTERACT (3), volume 8119 of Lecture Notes in Computer Science, page 582-589. Springer, (2013)Consumer Health ICT And The Patient In The Middle: Adopter And/Or Influencer?, , , and . PACIS, page 165. Queensland University of Technology, (2011)Layering a Minimal Interface., and . INTERACT, IOS Press, (2003)A universal common-source and common-drain model for 1-20GHz frequency range., , , , , , , and . ISCAS, IEEE, (2006)Understanding experience using dialogical methods: the case of serendipity., , , and . OZCHI, page 256-263. ACM, (2010)Virtual models in online shopping: do they help or hinder customers?, , and . ECIS, page 1395-1406. (2006)