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Player modeling: Towards increasing the consideration of human factors in video game design., , , и . ICCE, стр. 69-70. IEEE, (2014)A Communication-Driven Routing Technique for Application-Specific NoCs., , , , и . Int. J. Parallel Program., 39 (3): 357-374 (2011)Low-latency scheduling in large switches., , , и . ANCS, стр. 87-96. ACM, (2007)Yield-oriented evaluation methodology of network-on-chip routing implementations., , , , , , , , и . SoC, стр. 100-105. IEEE, (2009)CART: Communication-Aware Routing Technique for Application-Specific NoCs., , , , и . DSD, стр. 26-31. IEEE Computer Society, (2008)Segment-based routing: an efficient fault-tolerant routing algorithm for meshes and tori., , , , и . IPDPS, IEEE, (2006)Towards a pedagogical model of social justice in engineering education., , и . ICSIE, стр. 55-59. ACM, (2019)On the Potentials of Segment-Based Routing for NoCs., , и . ICPP, стр. 594-603. IEEE Computer Society, (2008)HiRA: A methodology for deadlock free routing in hierarchical networks on chip., , , и . NOCS, стр. 2-11. IEEE Computer Society, (2009)Region-Based Routing: An Efficient Routing Mechanism to Tackle Unreliable Hardware in Network on Chips., , , и . NOCS, стр. 183-194. IEEE Computer Society, (2007)