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Street-Level Landmark Evaluation Based on Nearest Routers., , , , и . Secur. Commun. Networks, (2018)HyEdge: A Cooperative Edge Computing Framework for Provisioning Private and Public Services., , , , , и . ACM Trans. Internet Things, 4 (2): 13:1-13:23 (мая 2023)Indoor Corner Detection and Matching from Crowdsourced Movement Trajectories., и . WCNC, стр. 1-6. IEEE, (2017)Applications of augmented reality-based natural interactive learning in magnetic field instruction., , , , и . Interact. Learn. Environ., 25 (6): 778-791 (2017)Can Graph Neural Networks Learn to Solve MaxSAT Problem?, , , , , , , и . CoRR, (2021)WILD-SCAV: Benchmarking FPS Gaming AI on Unity3D-based Environments., , , , , и . CoRR, (2022)Can Graph Neural Networks Learn to Solve the MaxSAT Problem? (Student Abstract)., , , , , , , и . AAAI, стр. 16264-16265. AAAI Press, (2023)Eulerian-Lagrangian Fluid Simulation on Particle Flow Maps., , , , , , , и . CoRR, (2024)Industrial Pollution Areas Detection and Location via Satellite-Based IIoT., , , , и . IEEE Trans. Ind. Informatics, 17 (3): 1785-1794 (2021)Indoor corner recognition from crowdsourced trajectories using smartphone sensors., и . Expert Syst. Appl., (2017)