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Understanding "What" or Understanding "How": Mirroring or Mentalizing Other Person's Actions. A New Approach to Neuroimaging of the Social Brain, , , , , and . (2017)Privacy in video surveilled areas., , , , , and . PST, volume 380 of ACM International Conference Proceeding Series, page 29. ACM, (2006)The Impact of Focus and Context Visualization Techniques on Depth Perception in Optical See-Through Head-Mounted Displays., , , , , and . IEEE Trans. Vis. Comput. Graph., 28 (12): 4156-4171 (2022)A Virtual Morris Water Maze to Study Neurodegenarative Disorders., , and . ISMAR Adjunct, page 141-146. IEEE, (2020)Adaptive Volumetric Anatomy Visualization in VR with Tangible Control., , , , , , , , and . ISMAR-Adjunct, page 613-614. IEEE, (2023)Mixed Reality 3D Teleconsultation for Emergency Decompressive Craniotomy: An Evaluation with Medical Residents., , , , , , , , , and . ISMAR, page 662-671. IEEE, (2023)Physiological Effectivity and User Experience of Immersive Gait Rehabilitation, , , , and . The First IEEE VR Workshop on Applied VR for Enhanced Healthcare (AVEH), page 1421-1429. IEEE, (2019)Developing a Study Design on the Effects of Different Motion Tracking Approaches on the User Embodiment in Virtual Reality, , , , and . Gesellschaft für Informatik e.V., (2020)A Simplified Inverse Kinematic Approach for Embodied VR Applications, , , , , and . in Proceedings of the 23rd IEEE Virtual Reality (VR) conference, page 275-276. (2016)Best Poster Award 🏆.A Mixed Reality Guidance System for Blind and Visually Impaired People., , , , and . VR Workshops, page 726-727. IEEE, (2022)