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Другие публикации лиц с тем же именем

Virtual reality applied to sports: do handball goalkeepers react realistically to simulated synthetic opponents?, , , , и . VRCAI, стр. 210-216. ACM, (2004)Virtual Reality Rehearsals for Acting with Visual Effects., , и . Graphics Interface, стр. 125-132. ACM, (2016)A Unified Design & Development Framework for Mixed Interactive Systems., , , , и . VISIGRAPP (1: GRAPP), стр. 49-60. SCITEPRESS, (2020)A Review of Classification Algorithms for EEG-based Brain-Computer Interfaces, , , , и . (2007)Towards efficient parallel radiosity for DSM-based parallel computers using virtual interfaces., , , и . PRS, стр. 79-86. ACM, (1997)The Stretchable Arms for Collaborative Remote Guiding., , , , и . ICAT-EGVE, стр. 147-150. Eurographics Association, (2015)From medical imaging to virtual reality for archaeology., , , и . CoRR, (2023)Synchronization for dynamic blending of motions., , , и . Symposium on Computer Animation, стр. 325-335. The Eurographics Association, (2004)Storytelling in Virtual Reality for Training., и . Edutainment, том 3942 из Lecture Notes in Computer Science, стр. 334-347. Springer, (2006)STORM: a Generic Interaction and Behavioral Model for 3D Objects and Humanoids in a Virtual Environment., , и . EGVE (Short Papers & Posters), Eurographics Association, (2007)