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A Review of Classification Algorithms for EEG-based Brain-Computer Interfaces, , , , и . (2007)Using a Visual Attention Model to Improve Gaze Tracking Systems in Interactive 3D Applications., , , , и . Comput. Graph. Forum, 29 (6): 1830-1841 (2010)A VR simulator for training and prototyping of telemanipulation of nanotubes., и . VRST, стр. 101-104. ACM, (2008)Toward Universal Tangible Objects: Optimizing Haptic Pinching Sensations in 3D Interaction., , , и . VR, стр. 321-330. IEEE, (2019)Using Vibration Patterns to Provide Impact Position Information in Haptic Manipulation of Virtual Objects., , и . EuroHaptics, том 5024 из Lecture Notes in Computer Science, стр. 589-598. Springer, (2008)Studying Exocentric Distance Perception in Optical See-Through Augmented Reality., , , , и . ISMAR, стр. 115-122. IEEE, (2019)Introducing Mental Workload Assessment for the Design of Virtual Reality Training Scenarios., , , и . VR, стр. 662-671. IEEE, (2020)"Haptics On-Demand": A Survey on Encountered-Type Haptic Displays., , и . IEEE Trans. Haptics, 14 (3): 449-464 (2021)Can Retinal Projection Displays Improve Spatial Perception in Augmented Reality?, , , , , и . ISMAR, стр. 80-89. IEEE, (2020)Feeling bumps and holes without a haptic interface: the perception of pseudo-haptic textures., , и . CHI, стр. 239-246. ACM, (2004)