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Studying Ävatar Transitions" in Augmented Reality: Influence on Sense of Embodiment and Physiological Activity.

, , , , , , , and . ISMAR Adjunct, page 503-504. IEEE, (2022)

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Clickable augmented documents., , and . MMSP, page 162-166. IEEE, (2010)End-to-End Learning Framework for IMU-Based 6-DOF Odometry., , and . Sensors, 19 (17): 3777 (2019)Generating a Consistent Global Map under Intermittent Mapping Conditions for Large-scale Vision-based Navigation., , , , , and . VISIGRAPP (4: VISAPP), page 783-793. SCITEPRESS, (2020)Third-Person Perspective Avatar Embodiment in Augmented Reality: Examining the Proteus Effect on Physical Performance., , , and . VR Workshops, page 730-731. IEEE, (2022)A Data Collection Protocol, Tool and Analysis for the Mapping of Speech Volume to Avatar Facial Animation., , , , and . ICAT-EGVE, page 27-34. Eurographics Association, (2022)Adaptive search of background models for object detection in images taken by moving cameras., , , , and . ICIP, page 2626-2630. IEEE, (2015)Augmenting text document by on-line learning of local arrangement of keypoints., and . ISMAR, page 95-98. IEEE Computer Society, (2009)RGB-D SLAM Based Incremental Cuboid Modeling., , , , , , and . ECCV Workshops (1), volume 11129 of Lecture Notes in Computer Science, page 414-429. Springer, (2018)Position Estimation of Solid Balls from Handy Camera for Pool Supporting System., and . PSIVT, volume 4319 of Lecture Notes in Computer Science, page 393-402. Springer, (2006)Sensing technologies for advanced smart agricultural systems., , , , , , , and . ICST, page 1-4. IEEE, (2017)