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Studying Ävatar Transitions" in Augmented Reality: Influence on Sense of Embodiment and Physiological Activity.

, , , , , , , and . ISMAR Adjunct, page 503-504. IEEE, (2022)

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A 2D-3D integrated environment for cooperative work., , , and . VRST, page 16-22. ACM, (2005)Augmented Concentration: Concentration Improvement by Visual Noise Reduction with a Video See-Through HMD., , and . VR, page 1030-1031. IEEE, (2019)Enchanting Your Noodles: A Gustatory Manipulation Interface by Using GAN-based Real-time Food-to-Food Translation., , , , , and . VR, page 1339-1340. IEEE, (2019)Speech-Driven Facial Animation by LSTM-RNN for Communication Use., , , , , and . VR, page 1102-1103. IEEE, (2019)INSPECT: Extending plane-casting for 6-DOF control., , , and . 3DUI, page 165-166. IEEE Computer Society, (2015)Camera-Based In-situ 3D Modeling Techniques for AR Diorama in Ubiquitous Virtual Reality., , , , and . HCI (13), volume 6773 of Lecture Notes in Computer Science, page 113-122. Springer, (2011)Deep Inertial Underwater Odometry System., , , , and . IPIN-WiP, volume 3248 of CEUR Workshop Proceedings, CEUR-WS.org, (2022)Ukemochi: A Video See-through Food Overlay System for Eating Experience in the Metaverse., , , , and . CHI Extended Abstracts, page 380:1-380:8. ACM, (2022)Identifying Language-induced Mental Load from Eye Behaviors in Virtual Reality., , , , and . ICAT-EGVE (Posters and Demos), page 7-8. Eurographics Association, (2022)Plane-casting: 3D cursor control with a SmartPhone., , and . APCHI, page 199-200. ACM, (2013)